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OK thanks - "In the sandbox" means "run from Xcode"? I should have said, this is a hybrid app using an inapp purchase plugin, which is working fine on Android. I assumed this was to do with Apple's approval processes but maybe I can get more info from the plugin devs.One last thing - how should my IAPs look in App store connect in order to work in testing? Currently they say "Waiting for review"Thanks!
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Thanks for the reply - what do you mean by 'in the sandbox from Xcode'? I've been running from Xcode on a device and through testflight and the IAPs are always flagged as invalid, I can see this happeneing in the logs in xcode so it's not down to app logic, it's down to the IAPs somehow not being valid/available/approved.This is my first app with IAPs so I feel like I'm missing something, I assumed they weren't working because they weren't yet approved and that would change when they were submitted and reviewed but the reviewer is obviously seeing the exact same as me!I've got them back to showing "Waiting for Review" in app store connect but it doesn't make any difference, will this eventually change to 'approved' independently of the app binary? It also says "An in-app purchase has been returned and is highlighted in the table below." above them, I assume because of the app rejection.Any other ideas appreciated...
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Thanks, but 1: The only reason the app is rejected is because the invalid IAPs can't be purchased (the app pops up a message to that effect). So I don;t see anything I can do about that as I've not been able to make my IAPs become "valid"2: I tried this but it doesn't reset the status. I don't believe there's anything else wrong with them as they seemed to be OK before the app was rejected