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Reply to visionOS and SceneKIt
The fact that Apple announced Unity support for VisionOS tells me they have neglected SceneKit. From what I saw, Unity will handle physics and other things within RealityKit. I wish we got confirmation directly from Apple or from the dev team about SceneKit and SpriteKit. I have a project that has these two frameworks and now I’m looking at using Unity. That’s a headache to switch game engines and not something I want to do. Somebody from Apple needs to respond to the future of these frameworks.
Jun ’23