just ignore this comment of mine for now
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I checked it more deeply and it seems that it also affect SCNGeometrySource for .color semantic
I solved this problem by porting app to iOS.
There I realised that I need typealias for CGFloat vs. Float so I made SCNFloat.
Then when I replaced it everywhere including the parameter of SCNGeometrySource it seems to be solved.
bytesPerComponent: MemoryLayout<SCNFloat>.size,