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I was able to fix the issue by setting below property in Build Settings INFOPLIST_KEY_NSSupportsLiveActivities YES
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Did u find any solution for it ? I am also seeing the same issue.
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Hi , I was able to fix the issue by following below stepsThe steps that finally fixed the problem and allowed me to install on simulator:Quit Xcode and iOS SimulatorRemove /Library/Developer (the one from root), or rename it if you want to keep a backupRelaunch Xcode, agree with the installation of command line toolsContinue work where you left over 🙂Besides the steps mentioned in the question (fully uninstall Xcode 11, fully uninstall Xcode 10 and reinstall it afterwards), I also tried cloning the project in another location, circulating through all possible locations for derived data, installing other simulator runtimes and trying on those. None of them worked, luckily the console log app shown the path for the process that rejected the app bundle, it was one of the binaries installed by Xcode in /Library/Developer/PrivateFrameworks/CoreSimulator.framework.Seems that Xcode 11 installed a newer version of the frameworks, and Xcode 10 was not overwriting them. Removing the whole /Library/Developer folder triggered the command line tools installation, which finally brought back the simulator runtime that properly worked in Xcode 10.
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I have multiple Xcode versions , I didsudo xcode-select -switch /Applications/Xcode_10.1.appagvtool new-version -all 2I see below error.`xcrun: error: unable to find utility "avgtool", not a developer tool or in PATH`I also see below error as well, I am on the project root dorectory..There are no Xcode project files in this directory. agvtool needs a project to operate.
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I am also facing the same issue when migrating from Xcode 10.1 to Xcode 10.2.1, any solutions to it ?