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What I had to do to solve this was create a Launch Screen storyboard and hook it up in my targets settings and specify it as the initial storyboard. That gave it whatever information it needed to know it was a full-screen app.
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Ugh I cannot even explain the solution because of this forum's HTTP rules.  Hence the spaces in these URLs... And even once I correct them, the buggy forum software doesn't recognize I've done it. I have to start over. So for anyone else getting this, I managed to fumble through it.  Using the 'ptv2' site I was able to send my POST without problem.  That made me think the problem was on the server side.  Then I read online about how people were seeing POSTs converted to GETs when the data was empty - or when there was a redirect.  What solved it for some people was changing 'www .mysite.com' to 'mysite.com'.  I tried this, but it did not work for me.  However, it may have been one step in the solution, something I needed to do. I confirmed on the PHP side that it did indeed think it was getting a GET and not a POST.  But why though... I noticed that when I went to 'http : //mysite.com', in the browser it was being converted to 'https : //mysite.com'. That was the solution. I needed to change 'http' to 'https' (and probably, " www .blah.com" to "blah.com").
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Contacted Apple Developer Support and they helped. I needed the updated Apple Worldwide Developer Relations Intermediate Certificate.
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To follow up on this. If I run the product outside of XCode and then look at the crash report, it shows this: Crashed Thread: 0 Exception Type: EXC_CRASH (Code Signature Invalid) Exception Codes: 0x0000000000000000, 0x0000000000000000 Exception Note: EXC_CORPSE_NOTIFY Termination Reason: Namespace CODESIGNING, Code 0x1 So seems like a code-signing thing. But I regenerated my profiles from the new certificate and it isn't showing my any kind of signing warnings or errors in XCode?
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Seems like that's what they did do. That's why I'm confused about what the schedule is for.
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Yesterday, I looked up the schedule for Metal talks. It is supposedly today at 11AM Pacific. But the video was already online and watchable. So what happens today at 11?
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Well, I don't know about the deployment target, that might not go any higher than 12.1. Do you really need a 12.2 target? My deployment target is iOS 8 - I always want to target the widest range of devices possible .I thought you just wanted to test apps on your 12.2 phone. If you actually want to use features that are only in 12.2, it might not work.
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Look at my answer, it works fine. I used 10.1 to deploy to my 12.2 phone yesterday.
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If you google it you will find the answer easily enough. I think these forums are kind of jerky about posting links, but I am looking at a SO post entitled "Xcode Missing Support Files iOS 12.2 (16E227)" which answers it. There are some others out there too.But basically I think you just download the right platform files and copy them to /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/DeviceSupport