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This is the worst release ever. You can't do nothing. It just spins and spins. And crashes a lot also. Reverting back to 12.2.
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5 Replies
I've created a component that will do the trick with light/dark mode support on Sign in with Apple button. Here is the code:import AuthenticationServices import SnapKit import UIKit @available(iOS 13.0, *) class SignInWithAppleButton: UIControl { var cornerRadius: CGFloat = 0.0 { didSet { updateRadius() } } private var target: Any? private var action: Selector? private var controlEvents: UIControl.Event = .touchUpInside private lazy var whiteButton = ASAuthorizationAppleIDButton(type: .signIn, style: .white) private lazy var blackButton = ASAuthorizationAppleIDButton(type: .signIn, style: .black) override init(frame: CGRect) { super.init(frame: frame) setupButton() } @available(*, unavailable) required init?(coder: NSCoder) { fatalError("init(coder:) has not been implemented") } override func addTarget(_ target: Any?, action: Selector, for controlEvents: UIControl.Event) { self.target = target self.action = action self.controlEvents = controlEvents } override func traitCollectionDidChange(_ previousTraitCollection: UITraitCollection?) { super.traitCollectionDidChange(previousTraitCollection) setupButton() } } // MARK: - Private Methods @available(iOS 13.0, *) private extension SignInWithAppleButton { func setupButton() { switch traitCollection.userInterfaceStyle { case .dark: subviews.forEach { $0.removeFromSuperview() } addSubview(whiteButton) whiteButton.snp.makeConstraints { $0.edges.equalToSuperview() } whiteButton.cornerRadius = cornerRadius action.map { whiteButton.addTarget(target, action: $0, for: controlEvents) } case _: subviews.forEach { $0.removeFromSuperview() } addSubview(blackButton) blackButton.snp.makeConstraints { $0.edges.equalToSuperview() } blackButton.cornerRadius = cornerRadius action.map { blackButton.addTarget(target, action: $0, for: controlEvents) } } } func updateRadius() { switch traitCollection.userInterfaceStyle { case .dark: whiteButton.cornerRadius = cornerRadius case _: blackButton.cornerRadius = cornerRadius } } }You can add a target for this button as you would usually do for the button.signInWithAppleButton.addTarget(self, action: #selector(signInWithAppleButtonTapped), for: .touchUpInside)This is a specific solution to my problem where I had to support only one type of Apple sign-in button. I could make it more versatile by adding options to modify the style and type of the button. You can modify it to fit your purpose.