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Could not build module 'UIKit' - XCode 16 Beta 3
I have an old project that combines Objective-C with Swift and it is compiling just fine in XCode 15 but is not compiling on XCode 16 Beta 3. There are multiple errors such as: "could not build module 'UIKit'" "could not build module 'CoreMedia'" "could not build module 'CoreLocation'" Among the errors there is this one about failing to emit precompiled header in the Bridging header file of the project. I've tried re-installing XCode 16 Beta 3, re-installing the simulator, restarting the computer and I've also created a sample project that also combines swift and Ojb-c and that one compiles just fine. Any clues? Thanks!
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1.9k
Jul ’24
Cannot debug mac app on Xcode 12
Hi everyone, I'm running into an issue with XCode 12 where I can't debut any mac apps. It builds successfully but after a few seconds it seems like the debugger crashes in a method called 'addSwizzler'. The app does not even get to the AppDelegate. If I then run the app directly from the Products folder then the app runs correctly but I cannot debug it. Is anyone experienced something similar? Thanks!!
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0
1.3k
Aug ’20