Based on maxtomczyk's fix the following seems to works fine with "new" App (no SceneDelegate.swift)
(with universal AccentColor in assets ofc)
// root app file
@main
struct MyApp: App {
init(){
// override apple's buggy alerts tintColor
UIView.appearance(whenContainedInInstancesOf: [UIAlertController.self]).tintColor = UIColor(named: "AccentColor")
}
var body: some Scene {
WindowGroup {
// content view...
}
}
}