“runs on both iOS and macOS” means I have one SwiftUI codebase which compiles for both iOS and macOS natively. I guess it would be "SwiftUI multiplatform app". Can you please tell how to solve the problem?
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Hey! Any update. This is how I am using application for both iOS and macOS. [App Targets] (https://imgur.com/a/w8vbed1)
Would you please update us, whatever the result you get from the App Store, whether acceptance or rejection?