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So I created a scene in reality composer that has one object (In my case a rocket). I have made a behaviour that would apply force when a trigger notification happens. And I post this trigger when a button is pressed from the app.@IBAction func ShootRocket(_ sender: Any) { rocketScene.notifications.shootRocketNotification.post() }However, the rocket does not move when I press the button. Instead if I make the behaviour to hide instead of applying force it works perfectly.Does any one knows If I am missing something or is it a bug from Apple ?Thanks
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