i tried three times and it did the same thing (see image). When I tried to go to App Store Connect it would not load on my computer it says safari cant find this site. Could that be the issue the Xcode isn’t able to connect to the App Store Connect so it’s disturbing the upload(distribution)?
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built a game using unity 2019.4.12f I used the iOS build method and it imported to Xcode which is ok then I tested it via iPhone 11 MAX PRO it works fine but in the middle of the game it crashes when I check the debugger is shows an error which i will post as a image and then the debug navigator shows the crash happened because the memory went over 2GB (energy impact very high) but the cpu fluctuated a lot and when the crash happens the cpu was a 31%
the original size of the build was 21.3GB i worked my way down to making is as small as 3.8GB BUT THIS CRASH IS A PAIN AND NO IM A LITTLE FLUSTERED 😫…WHAT IS THE BEST METHOD TO SOLVING THIS ISSUE.
one of my solutions where :
drop the file size even more so it would have less to process (would this work)