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Undefined symbols for architecture x86_64:
#XCODE #v12 #iOS Need help! I can't build my project. It's empty project. I only add framework FunSDK.framework from oppf.xmcsrv.com. I have done all setting to use C/C++. My project can see FunSDK.frameworks and h. files. if I use function "FUNInit" - I catch the error: ignoring file: /... /FunSDK.framework/FunSDK, building for iOS Simulator-x8664 but attempting to link with file built for unknown-unsupported file format ( 0x56 0x65 0x72 0x73 0x69 0x6F 0x6E 0x73 0x2F 0x43 0x75 0x72 0x72 0x65 0x6E 0x74 ) Undefined symbols for architecture x8664:  "FUNInit(int, SInitParam*, int, char const*, int)" Please I've spent so much time :(
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Oct ’20
Undefined symbols for architecture x86_64
Need help! XCode 11. Ios. I've added C++ library. I get the error: Undefined symbols for architecture x86_64:  "FUN_Init(int, SInitParam*)", referenced from:    -[AppDelegate application:didFinishLaunchingWithOptions:] in AppDelegate.o ld: symbol(s) not found for architecture x86_64 I added this library from another project. But if I build "mother" project, I will get the same error.
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Oct ’20