I tried to run multiple demos utilising spatial audio. However no matter what I do, I only get 2 channel output. Which is also confirmed by calling:
let numHardwareOutputChannels = gameView.audioEngine.outputNode.outputFormat(forBus: 0).channelCount
My appleTV is connected to DolbyAtmos capable audio system which works just fine.
So my question is more less - how to convince TVOS app that my appleTV has multichannel output ?!