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How to use multichannel audio in TVOS using SceneKit
I tried to run multiple demos utilising spatial audio. However no matter what I do, I only get 2 channel output. Which is also confirmed by calling:       let numHardwareOutputChannels = gameView.audioEngine.outputNode.outputFormat(forBus: 0).channelCount My appleTV is connected to DolbyAtmos capable audio system which works just fine. So my question is more less - how to convince TVOS app that my appleTV has multichannel output ?!
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Feb ’22