The last few iterations of Xcode betas starting, I think, with 12 will not download. I’ll start the download then it goes from between 3 to 30MBps and immediately plummets to around 200kps. I’d have to babysit it all day and evening to get it to MAYBE 1GB downloaded that day. Eventually it will stop completely and say it finished at 14kb downloaded. Something isn’t right here. I pay my dev fee every year like everyone else. Any help would be greatly appreciated!
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What is the SwiftUI equivalent to returnKeyType? How do we implement it?
I have a textfield set in a VStack. Everything is as it should be except that the keyboard is no longer showing up. Where did I mess up? How can I get the keyboard to show again?return VStack {
Image("food")
.resizable()
.aspectRatio(1.0, contentMode: .fit)
.clipShape(RoundedRectangle(cornerRadius: 50))
.gesture(longPressDrag)
.padding()
.offset(y: kGuardian.slide).animation(.basic(duration: 1.5))
.shadow(color: Color.black, radius: 15, x: 2, y: 2)
TextField("Leave a comment", text: $comment, onEditingChanged: { if $0 { self.kGuardian.showField = 0 } }) {
commentText = self.comment
}
.padding()
.background(GeometryGetter(rect: $kGuardian.rects[0]))
.background(Color(red: 239.0/255.0, green: 243.0/255.0, blue: 244.0/255.0, opacity: 1.0), cornerRadius: 10.0)
}
.padding()
.shadow(color: Color.black, radius: 15, x: 2, y: 2)
.offset(
x: viewState.width + dragState.translation.width
)
.presentation($showAlert) {
Alert(title: Text("User commented on this photo!"), message: Text(commentText), primaryButton: .default(Text("OK")) {
commentText = ""
self.comment = ""
}, secondaryButton: .cancel()
)
}