Hi,
What we are looking for is a way to feedback the user on what they are looking at themselves (hover effect on interactable objets or UI) as it can be in the rest of the device's UI and menus. And for that, using the device tracking alone means that the user won't get a feedback if they are looking outside of the center of their fov.
Thanks for the angle tip tho.
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Hi,
Thanks, but we are working with a Unity app : I'm not sure how to access those events (if it is possible). See my response above for more details on what we are trying to achieve.
Regards