Im currently trying to build a chess app with a chess engine plugin that has been coded in c++.
The engine has been coded using c++17 features in a few areas, which is making the Xcode builds fail.
I've tried changing the c++ language dialect to c++17, but this hasn't helped with the library issues.
Ive seen some guides show that there is an option to set the c++ library, but I cannot find this anywhere.
Any help would be much appreciated.