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Achievement Banner Stuck in Continuous Loop?
I'm attempting to integrate Game Center achievements into my game. I'm able to report GKAchievements at desired trigger points (i.e. various scores achieved). The problem I have is that reporting takes place as part of the Update function and continues to report the achievement and as a result the completion banner continues to display on repeat forever. I'm assuming I just need to check against if the achievement is completed or not and if it is completed I can break the loop. However, using achievement.isCompleted doesn't seem to work to do this. Any help, examples, ideas, would be awesome! Thanks
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Aug ’20