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Reply to iOS 16 unexpected rotation behaviour
I fixed my version of this issue by updating the supportedInterfaceOrientations and then calling self.setNeedsUpdateOfSupportedInterfaceOrientations() wrapped in an iOS version check. My VC now behaves the same as before iOS 16 update. // MARK: START Orientation Logic   // For iOS 16+ devices need to update `supportedInterfaceOrientations` value for   // supported orientations and then call `setNeedsUpdateOfSupportedInterfaceOrientations()`   // before app will recognize the new orientation change   var scanModeEnabled = false {     didSet {       if #available(iOS 16.0, *) {         self.setNeedsUpdateOfSupportedInterfaceOrientations()       }     }   }       override var supportedInterfaceOrientations : UIInterfaceOrientationMask {     if scanModeEnabled {       return .all     } else {       return .portrait     }   } // This is deprecated on iOS 16 and higher override var shouldAutorotate: Bool {     return true   } // MARK: END Orientation Logic
Sep ’22