You will also have better luck contacting the developer of the game via their own support channels and not here.
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Just means your initial view controller is failing to initialize properly and hence this relationship is nil.
window.rootViewController = viewController
Check your storyboard connections, check the target main window is also referring to the main storyboard, check the connections in the storyboard, etc ...
If you have something on that line move it down one line.
Please check all story boards resources.
Take a look at your app's deployment target and make sure you're not using new api features below this target level. For example if you're targeting iOS 13 but using features specific to only iOS 15 only meant for iOS 15 and you're not testing on an iOS 13 device. Those type of scenarios. But looking at the report above you are having an issue with your main storyboard file.
1 You're crashing on a background thread
2 This looks like it is calling a UI framework component that is meant for the main thread on the very same back thread inside a closure passed to the background thread.
Did the shader complete calling all of the routines on another thread?
...
Seeing you're producing any UI view or controllers meant for the main thread, you can run code in a background thread and just pass ima back to the main thread or write it a local disk.
import UIKit
import PDFKit
func extractImage(completion: @escaping ((UIImage)->Void)) {
guard let path = Bundle.main.path(forResource: "filename", ofType: "pdf") else { return }
let url = URL(fileURLWithPath: path)
// Instantiate a `CGPDFDocument` from the PDF file's URL.
guard let document = PDFDocument(url: url) else { return }
// Get the first page of the PDF document.
guard let page = document.page(at: 0) else { return }
// Fetch the page rect for the page we want to render.
let pageRect = page.bounds(for: .mediaBox)
let renderer = UIGraphicsImageRenderer(size: pageRect.size)
let img = renderer.image { ctx in
// Set and fill the background color.
UIColor.white.set()
ctx.fill(CGRect(x: 0, y: 0, width: pageRect.width, height: pageRect.height))
// Translate the context so that we only draw the `cropRect`.
ctx.cgContext.translateBy(x: -pageRect.origin.x, y: pageRect.size.height - pageRect.origin.y)
// Flip the context vertically because the Core Graphics coordinate system starts from the bottom.
ctx.cgContext.scaleBy(x: 1.0, y: -1.0)
// Draw the PDF page.
page.draw(with: .mediaBox, to: ctx.cgContext)
}
DispatchQueue.main.async {
completion(img)
}
}
DispatchQueue.global().async {
// call extract on a global Q
extractImage { image in
// Return UIImage on main thread
}
}
The Apple TV must be part of a HMHome object first, then it should be locatable under rooms of the associated HMHome Object.
https://developer.apple.com/documentation/homekit/hmhome
import UIKit
extension UIApplication {
var topViewController: UIViewController? {
var topViewController: UIViewController? = nil
if #available(iOS 13, *) {
topViewController = connectedScenes.compactMap {
return ($0 as? UIWindowScene)?.windows.filter { $0.isKeyWindow }.first?.rootViewController
}.first
} else {
topViewController = keyWindow?.rootViewController
}
if let presented = topViewController?.presentedViewController {
topViewController = presented
} else if let navController = topViewController as? UINavigationController {
topViewController = navController.topViewController
} else if let tabBarController = topViewController as? UITabBarController {
topViewController = tabBarController.selectedViewController
}
return topViewController
}
}
// handle any checks for any custom contollers outside of extension
if let controller = UIApplication.shared.topViewController as? CPTViewController { }
There is no need for the loop, waste of cpu cycles.
No.
if the app offers no value other than spam ads.
This seems to be a problem with Monterey. I have noticed at times the click area sometimes is unresponsive, the cursor will move halfway across the screen or the UI doesn't respond to the first click. Wait and see what happens when 15.1 is release or you might have a swollen battery causing the track pad issue.
That should be macOS 12.1
I also work for a financial institution and good luck with that request. I can tell you now no such information is extractable unless you design for the user to provide it. Let alone why will a financial institution wan't access to text messages???