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Well after a lot of fiddling it eventually worked. I have absolutely no idea what I did but it's working now. Not terribly useful to others i am afraid. My best guess is : deintegrate followed by a sytem reboot and trash clean (because I created and delted several project with this pod).
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Thanks Claude, so I restarted the macbook and tried pretty much all combination of lock/unlock Keychains, automatically/manually manage signing and no luck so farReading at the aswers on stackoverflow it seems that many people came up with very different solutions...I just tried this, unsuccessfully $ sudo gem install cocoapods-deintegrate cocoapods-clean $ pod deintegrate $ pod clean(by the way I hope this cocoapods-deintegrate is safe ...)I am not sure how to do this: chmod +x to the 'Pods--frameworks.sh'
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I tried the solution given here : https://stackoverflow.com/questions/24023639/xcode-command-usr-bin-codesign-failed-with-exit-code-1-errsecinternalcomponenI locked all keychains in Keychain Access and now this is the compile error I get:/Users/uoc/Library/Developer/Xcode/DerivedData/BLE5-exammfmudvzwrfdrqqybagqrgsnj/Build/Products/Debug-iphoneos/BLE5.app/Frameworks/CoreBluetooth.framework: bundle format unrecognized, invalid, or unsuitableCommand CodeSign failed with a nonzero exit codeThis time it seems that is the CoreBluetooth framework that is causing trouble... I can't think of a logical link between the two error messages. I am completely lost, I don't even know where to start looking...
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there is the screenshot, (thanks for the tip KMT) : https://ibb.co/m6SLnYqIt's in a folder called media.xcasset, Good point Claude I didn't notice it was not the usual assets.xcassets. I created it and placed the launchimage in it but I got this compile error again:/* com.apple.actool.errors */: error: None of the input catalogs contained a matching launch image set named "LaunchImage"./* com.apple.actool.document.notices *//Users/uoc/Desktop/AJ-BLE5/BLE5/Media.xcassets:./AppIcon.appiconset/[][ipad][76x76][][][1x][][]: notice: 76x76@1x app icons only apply to iPad apps targeting releases of iOS prior to 10.0./* com.apple.actool.compilation-results *//Users/uoc/Library/Developer/Xcode/DerivedData/BLE5-eqyztbsscxepmaceowsttbzginrs/Build/Products/Debug-iphoneos/BLE5.app/AppIcon60x60@2x.png/Users/uoc/Library/Developer/Xcode/DerivedData/BLE5-eqyztbsscxepmaceowsttbzginrs/Build/Products/Debug-iphoneos/BLE5.app/AppIcon76x76@2x~ipad.png/Users/uoc/Library/Developer/Xcode/DerivedData/BLE5-eqyztbsscxepmaceowsttbzginrs/Build/Products/Debug-iphoneos/BLE5.app/Assets.car/Users/uoc/Library/Developer/Xcode/DerivedData/BLE5-eqyztbsscxepmaceowsttbzginrs/Build/Intermediates.noindex/BLE5.build/Debug-iphoneos/BLE5.build/assetcatalog_generated_info.plistCommand CompileAssetCatalog failed with a nonzero exit code