I'm adding GameCenter Achievements to my game:
let a = GKAchievement(identifier: "levelcomplete2");
a.percentComplete = 100;
GKAchievement.resetAchievements() { (e) in
	 print("ERRORA: \(e)")
}
GKAchievement.report([a]) { (e) in
	 print("ERROR: \(e)");
};
The error shows "nil" but because the Achievement isn't live yet (the App is not published), there's no success-banner showing in the app. How can I test if it's working?