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Strange Metal related shader issue
Hi everyone, I encountered a very strange shader bug that seems related to Metal only (not OpenGL). You can find the full description of the issue on the Babylon.js forums here: https://forum.babylonjs.com/t/strange-shader-related-issue-on-macos-with-safari-and-chrome-not-firefox/54289 (sorry, I couldn't post a clickable link here as this seems to be blocked here). I have a workaround to fix the issue (as described in the link above), but this really looks like an issue in Metal itself. Let me know if you need more details or explanations.
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