I'll leave this here for anyone who's interested but it is possible to slightly use Windows VR on ARM Mac, right now it's just some demos but I am still working on solutions: https://www.youtube.com/watch?v=qbucnU0dpDo&t=431s&ab_channel=NightSightProductions
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So, I've been messing around with SteamVR on Apple Silicon and it runs as expected under Rosetta translation, I've even got a game to run. But for some reason SteamVR cannot detect a headset, even when using one that SteamVR has drivers for such as the 2017 Vive headset. Would there be any explanation as to why this is because SteamVR works as expected so that leads me to believe it's something with MacOS.
Hi, I was wondering if we could ever get the Game Porting Toolkit to ever translate Vulkan and Vulkan RT extensions? The reason I ask is because I would like to try something involving RTX Remix which requires Vulkan specific extensions