Post not yet marked as solved
Click to stop watching this thread.
You have stopped watching this post. Click to start watching again.
contentPostList.repliesup-voted.tooltip
Replied In
VisionOS RealityKit
AFAIK A stereoscopic material shows a separate image to the left and right eye. There's not really a depth buffer involved.
Perhaps you can conditionally swap between using the stereoscopic image data or left-eye-only image data based on some conditions in the shader graph.