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iOS15 Developer Beta 1 - Crash on App on startup - dyld stack buffer overrun
Hey there, We've installed the first Developer Beta of iOS15 to check if our app is running, and we find out that we're receiving a crash on startup every time. The crash log shows the next: Termination Description: DYLD, stack buffer overrun Triggered by Thread: 0 Thread 0 Crashed: 0  dyld              0x0000000101137dc8 __abort_with_payload + 8 1  dyld              0x000000010113edfc abort_with_payload_wrapper_internal + 104 2  dyld              0x000000010113ee30 dyldVersionString + 0 3  dyld              0x00000001010f9824 OUTLINED_FUNCTION_0 + 0 4  dyld              0x000000010111dc64 _Block_object_assign + 0 5  dyld              0x000000010110a92c dyld4::BumpAllocator::zeroFill+ 92460 (unsigned long) + 0 6  dyld              0x000000010110bb78 dyld4::PrebuiltLoaderSet::makeLaunchSet+ 97144 (Diagnostics&, dyld4::RuntimeState&, dyld4::MissingPaths const&) + 964 7  dyld              0x00000001010f5be8 dyld4::prepare+ 7144 (dyld4::APIs&, dyld3::MachOAnalyzer const*) + 2280 8  dyld              0x00000001010f51fc start + 488 Currently our application has +250 dynamic libraries, so we're not sure if this could be related to an overflow when iOS is trying to load all of them on the Application start. This crash is not happening in other OS versions, so is it possible to be a bug on the dyld tool on the first Beta? Thanks!
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Jun ’21