Hey there,
We've installed the first Developer Beta of iOS15 to check if our app is running, and we find out that we're receiving a crash on startup every time.
The crash log shows the next:
Termination Description: DYLD, stack buffer overrun
Triggered by Thread: 0
Thread 0 Crashed:
0 dyld 0x0000000101137dc8 __abort_with_payload + 8
1 dyld 0x000000010113edfc abort_with_payload_wrapper_internal + 104
2 dyld 0x000000010113ee30 dyldVersionString + 0
3 dyld 0x00000001010f9824 OUTLINED_FUNCTION_0 + 0
4 dyld 0x000000010111dc64 _Block_object_assign + 0
5 dyld 0x000000010110a92c dyld4::BumpAllocator::zeroFill+ 92460 (unsigned long) + 0
6 dyld 0x000000010110bb78 dyld4::PrebuiltLoaderSet::makeLaunchSet+ 97144 (Diagnostics&, dyld4::RuntimeState&, dyld4::MissingPaths const&) + 964
7 dyld 0x00000001010f5be8 dyld4::prepare+ 7144 (dyld4::APIs&, dyld3::MachOAnalyzer const*) + 2280
8 dyld 0x00000001010f51fc start + 488
Currently our application has +250 dynamic libraries, so we're not sure if this could be related to an overflow when iOS is trying to load all of them on the Application start.
This crash is not happening in other OS versions, so is it possible to be a bug on the dyld tool on the first Beta?
Thanks!