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Reality Composer Pro: Triggering Animations and changing scenes from an onClick Event
Hello, Currently working on a project that was finished in Reality Composer but then we noticed the pink material after changing scenes on iOS 17 devices. So did some updating to Mac OS 14 and X Code 15 beta to use Reality Composer Pro and currently stuck on how to setup the animations and onClick triggers to be able play animation from the USDZ model in the scene. Once the animation is finished, it will trigger the next scene. This was done through behaviors in Reality Composer and it was simple drag and drop. But now it seem we need to do it by components which i don't mind just don't see much resources on how to set this up properly. Is there are way to do behaviors like in Reality Composer? Extra: If there is a way to use alpha pngs or be able to drag PNG's into the scene like in Reality Composer?
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Oct ’23