I have just setup a „hand made“ workaround solution by defining the cube on my own, i.e. I have created 6 separate entities for each side and tied them as children to a parent entity acting as the cube.
Post
Replies
Boosts
Views
Activity
..and beta 8 (15A5229m) that is shipped with visionOS 1.0 (21N5233f)
But then panelEntity is still not tied to parentEntity, i.e. when I move parentEntity panelEntity stays fixed in the room.
Adding via content.add works but in wwdc2023 code example they just use addChild which does not work for me. But I want to bind the attachment to the parent entity so that they e.g. move together when I reposition the parent.
@J0hn First I thought the child would be hidden by the parent (do you mean this with "inside"?) but I have repositioned it without any success. Then I tried to change scale factor in case it should be too small - same result. However, the child is added in the children collection. The parent entity is embedded in a scene created by Reality Composer Pro. Maybe this is the problem?
Many thx @J0hn. With content.add(panelEntity) I get the attachment on screen visualized! In the wwdc2023 video and code example they don't use this and apply parentEntity.addChild(panelEntity) instead - but this doesn't work for me. So content.add seems to be must-have?
PS: I want to pin an attachment (text label) to an entity so that the label automatically moves with the entity and thought addChild would do this.