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Can not register LaunchAgents on macOS 14.2.1
Everything is OK in previous macOS versions. But today when I call try agent.register(). I got an error: - Error Domain=SMAppServiceErrorDomain Code=1 "Operation not permitted" UserInfo={NSLocalizedFailureReason=Operation not permitted} #0 The agent is init with SMAppService.agent(plistName: ...) And I took a look for log: 2023-12-21 01:03:20.398350+0800 0x17e07 Error 0x72960 8028 0 smd: (BackgroundTaskManagement) [com.apple.backgroundtaskmanagement:main] getEffectiveDisposition: error: Error Domain=BTMErrorDomain Code=-95 "record not found" UserInfo={NSLocalizedDescription=record not found} 2023-12-21 01:03:20.398386+0800 0x17e07 Error 0x0 8028 0 smd: [com.apple.xpc.smd:SMAppService] Unable to get disposition of item: <private> error: Error Domain=NSPOSIXErrorDomain Code=3 2023-12-21 01:03:20.398407+0800 0x17e07 Default 0x0 8028 0 smd: [com.apple.xpc.smd:all] Found status: 3 for <private> 2023-12-21 01:03:46.833936+0800 0x17bcc Default 0x72949 8028 0 smd: [com.apple.xpc.smd:SMAppServiceFactory] Setting up BundleProgram keys for <private> 2023-12-21 01:03:46.833986+0800 0x17bcc Default 0x72949 8028 0 smd: [com.apple.xpc.smd:SMAppServiceFactory] Setting up BundleProgram keys for <private> 2023-12-21 01:03:46.836622+0800 0x17e05 Default 0x72949 8029 0 backgroundtaskmanagementd: [com.apple.backgroundtaskmanagement:main] registerLaunchItem: pid=8236, uid=501, type=agent, parentURL=<private>, url=<private>, config=<private> 2023-12-21 01:03:46.839123+0800 0x17e05 Debug 0x72949 8029 0 backgroundtaskmanagementd: [com.apple.backgroundtaskmanagement:main] BTMStore: save scheduled. 2023-12-21 01:03:46.839164+0800 0x17e05 Debug 0x72949 8029 0 backgroundtaskmanagementd: [com.apple.backgroundtaskmanagement:main] RecordSet notification scheduled for uid -2 2023-12-21 01:03:46.903417+0800 0x17bcc Error 0x72949 8028 0 smd: (BackgroundTaskManagement) [com.apple.backgroundtaskmanagement:main] -[BTMManager registerLaunchItemWithAuditToken:type:relativeURL:configuration:uid:]_block_invoke: error: sandbox required 2023-12-21 01:03:46.903449+0800 0x17bcc Error 0x72949 8028 0 smd: [com.apple.xpc.smd:SMAppService] Register of <private> rejected by BTM. Btw, my app is a sandboxed App.
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903
Dec ’23
TextKit 2 - How to render multiple fragments in one NSTextParagraph?
Hello TextKit 2 development team, I am trying to render a paragraph of text with different styles for specific words. I have carefully reviewed the sample code provided in the documentation but I couldn't find any method to display NSTextLayoutFragment with different styles in a single NSTextParagraph. Currently, I am using NSTextContentStorageDelegate.textContentStorage(:textParagraphWith:) to output the corresponding NSTextParagraph, and then using NSTextLayoutManagerDelegate.textLayoutManager(:textLayoutFragmentFor:in:) to output the corresponding TextLayoutFragment. However, this only allows me to customize the style on a paragraph, while what I need is to customize the style of certain words within the paragraph. I have guessed that I can achieve this by specifying NSTextLineFragment properties, but in reality, it does not display any content. Can you please guide me on how to accomplish this task?
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698
Mar ’23
Animation on list not working on NavigationSplitView's `Sidebar`
Here are the sample codes: import SwiftUI struct Item: Identifiable, Hashable { var id = UUID() var text: String } struct Player: Identifiable { var id = UUID() var score: String } struct TestView: View { @State var sidebarItems: [Item] = [ .init(text: "1"), .init(text: "2") ] @State var players: [Player] = [ .init(score: "2"), .init(score: "3"), .init(score: "6"), .init(score: "1")] @State private var selectedItem: Item? var body: some View { NavigationSplitView(columnVisibility: .constant(.all)) { List(sidebarItems, selection: $selectedItem) { item in Text(item.text) } Button("shuffle") { withAnimation(.easeIn) { players.shuffle() sidebarItems.shuffle() } } } content: { List { ForEach(players) { player in Text(player.score) } } } detail: { Text("Detail") } } } struct TestView_Previews: PreviewProvider { static var previews: some View { TestView() } } But as a result. Animation working fine on content but not on sidebar
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641
Dec ’22
`AVPlayerView` becomes not interactive in trimming mode.
What is best practice for wrapping AVPlayerView in SwiftUI? I want to wrap AVPlayerView into SwiftUI. Here are my codes(playground): import PlaygroundSupport import SwiftUI import AVKit class RecorderPlayerModel: ObservableObject { @Published var playerView: AVPlayerView init() { self.playerView = AVPlayerView() self.playerView.player = AVPlayer() } func reload(url: URL) { let asset = AVAsset(url: url) let item = AVPlayerItem(asset: asset) self.playerView.player?.replaceCurrentItem(with: item) } } struct RecorderPlayerView: NSViewRepresentable { typealias NSViewType = AVPlayerView var playerView: AVPlayerView func makeNSView(context: Context) -> AVPlayerView { return playerView } func updateNSView(_ nsView: AVPlayerView, context: Context) {} } struct ContentView: View { @StateObject var playerViewModel: RecorderPlayerModel = .init() var body: some View { VStack { RecorderPlayerView(playerView: playerViewModel.playerView) .clipShape(RoundedRectangle(cornerRadius: 8)) .onAppear { let fileManager = FileManager.default if let url = URL(string: "http://commondatastorage.googleapis.com/gtv-videos-bucket/sample/ForBiggerMeltdowns.mp4") { Task { do { let (data, _) = try await URLSession.shared.data(from: url) let fileUrl = fileManager.temporaryDirectory.appendingPathComponent("sample") .appendingPathExtension(for: .mpeg4Movie) try? fileManager.removeItem(at: fileUrl) fileManager.createFile(atPath: fileUrl.path, contents: data) playerViewModel.reload(url: fileUrl) } catch { print(error) } } } } Button { if playerViewModel.playerView.canBeginTrimming { Task { await playerViewModel.playerView.beginTrimming() } } } label: { Text("trim") } }.frame(width: 500, height: 500, alignment: .center) } } PlaygroundPage.current.setLiveView(ContentView()) Since I want to trim the video, I cannot directly use VideoPlayer. But after wrapping AVPlayerView to NSViewRepresentable View, the trim view always lose interactivity. Reproduce way: just double click at anywhere when trimming. stackoverflow link
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1.4k
Aug ’22
`NSVisualEffectView` not working in `SwiftUI`
Bellows are the codes in Swift Playground. import PlaygroundSupport import SwiftUI struct VisualEffectView: NSViewRepresentable { let material: NSVisualEffectView.Material = .contentBackground let blendingMode: NSVisualEffectView.BlendingMode = .withinWindow func makeNSView(context: Context) -> NSVisualEffectView { let visualEffectView = NSVisualEffectView() visualEffectView.material = material visualEffectView.blendingMode = blendingMode visualEffectView.state = NSVisualEffectView.State.active return visualEffectView } func updateNSView(_ visualEffectView: NSVisualEffectView, context: Context) { visualEffectView.material = material visualEffectView.blendingMode = blendingMode } } struct ContentView: View { var body: some View { ZStack { Image(nsImage: #imageLiteral(resourceName: "background.jpg")) .resizable() .aspectRatio(contentMode: .fill) .frame(width: 400, height: nil, alignment: .center) VisualEffectView() } } } PlaygroundPage.current.setLiveView(ContentView()) The codes result in white area with the Image invisible.
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726
Aug ’22
scenePhase of Settings not working
I want to detect Settings Scene's on disappear/close event. But when I watch scenePhase of Settings, nothing is printed. @main struct MyApp: App { @Environment(\.scenePhase) private var scenePhase var body: some Scene { WindowGroup { ContentView() } #if os(macOS) Settings { SettingsView() } .onChange(of: scenePhase) { newValue in print(newValue) } #endif } } Also ask on stackoverflow
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739
Jan ’22