Is there documentation/tutorial to look at how one could compile&build Xcode playground from the command line?
TIA
Best,
Boris
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Hi!
Support for binary dependencies in Xcode 12.0 is really a great addition to the whole ecosystem built around Swift Package Manager.
Last year we learned that the non-binarySwift Packages don't work well with the module stable frameworks.
Is there a plan to add a module stability to open-source Swift Packages, too?
In a way that closed-source binaries could depend on open-source Swift Packages?
Thanks!