Hi guys,
is Swift Playgrounds same as Xcode, I mean the code that I write in Xcode I can paste it into Swift Playgrounds?
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Hello there!
I would like to print the number 5 on the screen when I click the Button, but I don't know how I can do it... if I write print("5") it prints me the number 5 in the debug area of Xcode. Can someone help me to figure out this?
Here's may code
Thanks a lot
Button {
} label: {
ZStack {
Circle()
.frame(width: 90, height: 90)
.foregroundColor(Color(.systemBlue))
.opacity(0.5)
Text("5")
.font(.largeTitle)
.bold()
.foregroundColor(.black)
}
.frame(width: 90, height: 90)
}
Hi guys
do you know how to change the text background color in SwiftUI?
.foregroundColor() changes the text color
.background(Color) changes all the background's color
So which is the command that changes only the text background color?
Thanks
Hello everyone.
I would like to create a button in SwiftUI, which initially will display some text and with the click of the user will transform to a number (like initially the button displays "click me to add a number" and when I click on it'll immediately displays number "1" ). Can anyone help me with how to do this? Thanks
Hi, in this code it gives me the warning "Result of 'Text' initializer is unused" near Text("(Number)").
Does someone know what exactly mean this warning and how can I fix it?
Thanks in advance
struct NewView: View {
var body: some View {
Button {
tapped()
} label: {
Text("hello")
}
}
}
func tapped() {
Text("\(Number)")
}
struct NewView_Previews: PreviewProvider {
static var previews: some View {
NewView()
}
}
Hello there,
I'm trying to create a button with it initially written "hello", then when I click on the button I would like the 'hello' to become a number.
I already defined the variable (var Number = 1) and then I called Text("(Number)"). But when I recall the variable, ‘hello’ must change to number 1.
It gives me this warning "Result of 'Text' initializer is unused" near Text("(Number)") under the func tapped()... and the text doesn't change.
Here's my code:
var Number = 1
struct NewView: View {
var body: some View {
Button {
tapped()
} label: {
Text("hello")
}
}
}
func tapped() {
Text("\(Number)")
}
struct NewView_Previews: PreviewProvider {
static var previews: some View {
NewView()
}
}
Hi, I heard that Apple will send me an email saying that my Apple developer membership is activated, with the confirmation and I can start exporting and publishing apps, but to me came 3 emails:
welcome to the Apple Developer Program
App Store connect
good news! Your receipt for order — is ready
But there isn’t any confirmation email, so how can I know if I can start posting my apps to App Store?
Hi, I heard that Apple will send me an email saying that my Apple developer membership is activated, with the confirmation and I can start exporting and publishing apps, but to me came 3 emails:
welcome to the Apple Developer Program
App Store connect
good news! Your receipt for order — is ready
But there isn’t any confirmation email, so how can I know if I can start posting my apps to App Store?
Hi everyone,
do you know the command to change the position of a shape.
I want to change the position of a Rectangle and draw it to the right, this was the code that I tried:
But it shows me that blue frame around and when I click on it (since it is a button) I can’t click outside that frame. Please help me…
Thank you in advance ;)
Hello Apple,
I would like to say that the forum is really full of spam messages saying “call” “girls” please provide to delete them because they’re very irritating.
I really think that this space is for developers, for who has some doubts and so they can receive help, but despite there are some people like the spammers who doesn’t care about anything.
Please Apple help us.
Hello everyone!
I was putting a figure in my code when I was interrupted by this error that says "Extra argument in call", what does this sentence mean and how can I fix it?
Thanks!
Hello guys!
I would like to change the position of a shape but I can't understand which command I have to put in the code so that the square will be to the right.
let columns: [GridItem] = [GridItem(.flexible()),
GridItem(.flexible()),
GridItem(.flexible())]
struct ContentView: View {
var body: some View {
GeometryReader { geometry in
VStack{
Spacer()
ZStack {
LazyVGrid(columns: columns) {
Circle()
.frame(width: 100, height: 100)
.foregroundColor(Color(.systemBlue))
.opacity(0.5)
Circle()
.frame(width: 100, height: 100)
.foregroundColor(Color(.systemBlue))
.opacity(0.5)
Circle()
.frame(width: 100, height: 100)
.foregroundColor(Color(.systemBlue))
.opacity(0.5)
Circle()
.frame(width: 100, height: 100)
.foregroundColor(Color(.systemBlue))
.opacity(0.5)
Circle()
.frame(width: 100, height: 100)
.foregroundColor(Color(.systemBlue))
.opacity(0.5)
Circle()
.frame(width: 100, height: 100)
.foregroundColor(Color(.systemBlue))
.opacity(0.5)
Circle()
.frame(width: 100, height: 100)
.foregroundColor(Color(.systemBlue))
.opacity(0.5)
Circle()
.frame(width: 100, height: 100)
.foregroundColor(Color(.systemBlue))
.opacity(0.5)
Circle()
.frame(width: 100, height: 100)
.foregroundColor(Color(.systemBlue))
.opacity(0.5)
Rectangle()
.frame(width: 200, height: 80)
.foregroundColor(Color(.systemBlue))
.opacity(0.5)
.cornerRadius(60)
}
}
Spacer()
}
}
}
}
Of course if I did something wrong, please tell me...
Thank u, have a great day!
Hi guys,
I want to put some space between the content and the top of the screen…
I don’t know where exactly I have to write this command in my code, please help me.
Thank you
Hello world,
can I draw something else in Xcode, like when I write Circle(), it draws me a circle in the screen, or when I write Rectangle(), it appear a rectangle in the simulator... So are there other commands to draw some different shapes like this or I can elusively use these ones?
Thank you.