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building for xr_os simulator but the file (Libraries/libiphone-lib.a[5](MeshSkinningNEON64_blzfc.0) is built for xros.
This is the error I'm getting while trying to build a project imported from unity. Building for 'xrOS-simulator', but linking in object file (Libraries/libiPhone-lib.a[5](MeshSkinningNEON64_blzfc.o)) built for 'xrOS'. I built a simple VR game using xr interaction toolkit in unity. When I try to import it into xcode and run it on vision os simulator, I'm getting this error. Can someone help me figure this out?
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Aug ’23