Hi, I am trying to create an anonymous guest player to act as a computer player to fill in for an unfilled multiplayer slot.
Invoking the register method after the user has authenticated causes an exception to be thrown.
[GKAnonymousGuestPlayerInternal registerListener:]: unrecognized selector sent to instance
class ComputerPlayer: NSObject, GKLocalPlayerListener {
let player: GKLocalPlayer
override init() {
self.player = GKLocalPlayer.anonymousGuestPlayer(withIdentifier: "local_anon_guest")
super.init()
}
func register() {
self.player.register(self) // <-- this throws "-[GKAnonymousGuestPlayerInternal registerListener:]: unrecognized selector sent to instance"
}
func player(_ player: GKPlayer, receivedTurnEventFor match: GKTurnBasedMatch, didBecomeActive: Bool) {
...
}
}
There is very little documentation on its proper use, and after hours of searching I have not been able to find a single other example of the anonymous guest player API being used.
Can someone guide me on the proper use of this API?