The behavior of hand interacts with object in Vision Pro

I am developing an immersive application featured with hands interacting my virtual objects. When my hand passes through the object, the rendered color of my hand is like blending hand color with object's color together, both semi transparent. I wonder if it is possible to make my hand be always "opaque", or say the alpha value of rendered hand (coz it's VST) is always 1, but the object's alpha value could be varied in terms of whether it is interacting with hand.

(I was thinking this kind of feature might be supported by a specific component (just like HoverEffectComponent), but I didn't find that out)