Please tell me how to debug the "VisionOS" Engine - I cannot reach hardware files or library from Xcode

Hello,

This is the first time for me as a developper that I have to work deeply on Xcode, I am a Unity / Unreal developper.

I am experiencing a bug, And I cannot have access to the call stack, because the bug is not a crash, it is not blocking the app, and I do not have access to the related Files.

When I try to use the VisionOS simulator,

I see the debugger print this : " MEMixerChannel.cpp:1006 MEMixerChannel::EnableProcessor: failed to open processor type 0x726f746d AURemoteIO.cpp:1162 failed: -10851 (enable 1, outf< 2 ch, 0 Hz, Float32, deinterleaved> inf< 1 ch, 44100 Hz, Int16>) MEMixerChannel.cpp:1006 MEMixerChannel::EnableProcessor: failed to open processor type 0x726f746d "

thus, I cannot put a breakpoint here (MEMixerChannel.cpp), because I don't have access to this file...

Kind regards.