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I'm having a similar issue, and I think it can be replicated with Swift only. Start a new Swift project as type "Bundle" Add some code (e.g. a class a method) to be tested New -> Target -> Unit Test Bundle Note that "target to be tested" cannot be set to your project, see also: https://stackoverflow.com/questions/55277832/xcode-unable-to-add-test-target-to-existing-swift-project-target-to-be-tested Add a relevant test for your code from step 2 and a @testable import MyBundleName Undefined symbol errors
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Also seeing this crash, likely based on one of my dozens of launchd scripts. Based on this crash report, does anybody see a way to identify which of my scripts using `brew`ed python is causing the crash?