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Navigator.mediaDevices.getUserMedia loads camera but not ios overlay
I have the following code function load() { navigator.mediaDevices.getUserMedia({ video: true }) .then(function (stream) { var videoElement = document.getElementById('video'); videoElement.srcObject = stream; }) .catch(function (error) { console.log('navigator.MediaDevices.getUserMedia error: ', error.message, error.name); }); } <video id="video" playsinline autoplay></video> While the code works fine on browsers and load a camera on IOS. I can't seem to get the full IOS camera overlay (such as zooming etc) I just get a basic camera stream. Is it possible to stream the camera on a browser with full IOS camera functionality?
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Apr ’24