After messing around with some resource bundles (not out of the ordinary), all of a sudden Xcode7 Beta 2 refuses to launch the iOS simulator, claiming:
Installation Failed
Invalid Argument
Worse still, when I now fall back to Xcode 6, the same problem occurs..
After digging around, cleaning and removing derived data files.. I discovered a few mentions that this *could* be to do with the Bundle Identifier in the project .plist file..
It looked ok to me, but after making a small modification to this file - BOOM - It worked! I was back in business..
Well, actually.. it seems that was short lived. I am now back where I started, and attempting to refresh the project plist file now has absolutely no bearing.. perhaps it was a fluke.
Anyone else have issues with this error? Any suggestions to resolve?
As a seconday issue, but perhaps could be the cause of the above..
When I try to run this on a real iPhone - the linker now decides...
CodeSign /Users/{removed}/Library/Developer/Xcode/DerivedData/GL_Test-gujkqiizmkddpteqbciuimjdpwbm/Build/Products/Debug-iphoneos/GL\ Demo\ iOS.app
cd /Users/{removed}/Dropbox/Xcode/GameDev
export CODESIGN_ALLOCATE=/Applications/Xcode-beta.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/codesign_allocate
export PATH="/Applications/Xcode-beta.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin:/Applications/Xcode-beta.app/Contents/Developer/usr/bin:/usr/local/bin:/usr/bin:/bin:/usr/sbin:/sbin"
Signing Identity: "iPhone Developer: {removed}@{removed} ({removed})"
Provisioning Profile: "iOSTeam Provisioning Profile: Demo-iOS"
(547f3077-0bb0-4afd-9d62-19b20a689769)
/usr/bin/codesign --force --sign {removed} --entitlements /Users/{removed}/Library/Developer/Xcode/DerivedData/GL_Test-gujkqiizmkddpteqbciuimjdpwbm/Build/Intermediates/GL\ Test.build/Debug-iphoneos/GL\ Demo\ iOS.build/GL\ Demo\ iOS.app.xcent /Users/timk/Library/Developer/Xcode/DerivedData/GL_Test-gujkqiizmkddpteqbciuimjdpwbm/Build/Products/Debug-iphoneos/Demo\ iOS.app
/Users/timk/Library/Developer/Xcode/DerivedData/GL_Test-gujkqiizmkddpteqbciuimjdpwbm/Build/Products/Debug-iphoneos/Demo iOS.app: code object is not signed at all
In subcomponent: /Users/timk/Library/Developer/Xcode/DerivedData/GL_Test-gujkqiizmkddpteqbciuimjdpwbm/Build/Products/Debug-iphoneos/Demo iOS.app/ColorTexture.vert
Command /usr/bin/codesign failed with exit code 1
So, it doesn't like ColorTexture.vert
If I remove this bundle resource (yes, this is a bundle resource - it isn't code, so not sure why it needs signing).. then I get the same error on something more obtuse, outside of user land.
Note, this was all working just fine when I first started with Xcode 7 beta 2... But it's decided it no longer wants to play.
Any suggestions?
Note that I'm not a registered developer - i've been using the new Free Provisioning in Xcode 7
Update: Xcode doesn't like it when you have a referenced directory called 'Resources' within your resource bundle.. but instead of complaining about this, you end up wasting half the day trying to resolve all the other issues that it throws up at you instead (see previous two posts).
All is now resolved and working as it should.